Past Programmes - 2017

Digital Materiality

In 2017 Firestation Skills program in both the Sculpture and Media departments will be providing courses for visual artists that explore new modes of making practice that consider new digital technology and more traditional forms of making.
The skills program will be focusing on the potential relationship between these two areas that will investigate aspects of 3D software and design, mould-making, 3d printing and metal casting.

Z-BRUSH 3D SOFTWARE & 3D PRINTING Level I: Beginners

  • With Sean Forsyth, Artistic Director at Brown Bag Films.
  • 25th & 26th March
  • Saturday 10am – 5pm / Sunday 10am – 4pm
  • €120
  • Maximum number of participants: 6

  • Entry requirements: For Level I: previous experience of Z-Brush is NOT neccessary.
    Good computer literacy with PC or MAC.
    Familiar working with creative software such as photoshop, sketch up.
    Bring your own Mac or PC.
    Wacom drawing tablets will be provided by Fire Station Artist Studios for this workshop.

Level I for beginners will teach the workflow from 3D computer design to physical 3D printing, using Fire Station’s new 3D printer, the Delta Wasp 20x40. Sean Forsyth will demonstrate and guide participants through the Z-Brush software capabilities, and how it can be incorporated as a dynamic tool for visual artists. Z-Brush is compatible with other engineer and mechanical based software, allowing the artist to adapt to specific needs. Zbrush is used for creating high-resolution models for use in movies, games, and animations.  For Level I, a primary aspect of the workshop is to become familiar with the software’s interface, its tools, environment and understand the processes involved to print a 3D object. 
 
Seán Forsyth, Artistic Director at Brown Bag Films, comes from a diverse 3D background, having worked in Computer Based Training environments for the aeronautical and pharmaceutical industries, in Virtual and Augmented Reality for surgical simulators, he has created images for the medical industry, and is also a vet of the animation industry having worked there now for almost 11 years in various roles including Lead 3D Artist, 3D Supervisor and Technical Director. He has recently switched roles and is currently working as an Art Director at the multi award winning Brown Bag Films. In this role he uses Photoshop and ZBrush on a day to day basis. He has been working with 3D printing for about 3 years now and has created pieces for various companies, and is a specialist in Z-Brush production and post-production. 

Z-BRUSH 3D SOFTWARE & 3D PRINTING Level II: Intermediate

  • with Seán Forsyth, Art Director at Brown Bag Films
  • Saturday 8th April
  • 10am - 5pm
  • €150
  • Maximum number of participants: 6

  • Entry requirements: For Level II: previous experience of Z-Brush IS required. 
    Good computer literacy with PC or MAC.
    Familiar working with creative software such as photoshop, sketch up.
    Bring your own Mac or PC.
    Wacom drawing tablets will be provided by Fire Station for this workshop.

Intermediate Level II will be a focused and intensive workshop, which aims to provide participants with detailed instruction and guidance, with using Z-Brush software. Sean Forsyth will demonstrate, and then guide participants through step by step instruction, to explore detailed and advanced use of the software in the creation of a 3D computer designed object.  For level II, a primary aspect of the workshop is to become efficiently knowledgable and skilled in using the softwares interface, its tools, and be able to design and prepare a 3D object for 3D printing independently. 

Digital Materiality

In 2017 Firestation Skills Program in both the Sculpture and Media departments will be providing courses for visual artists that explore new modes of making practice that consider new digital technology and more traditional forms of making.
The skills program will be focusing on the potential relationship between these two areas and will investigate aspects of 3D software and design, mould-making, 3D printing and metal casting.
 
It is envisaged that applicants will participate on all four of the workshops below gaining experience with a variety of different materials and processes.
In order to participate in the Bronze Casting Workshop, completion of Mould Making Level 2 is compulsory.
 
Reduced rate if signing up for all 3 courses this summer, and preferential attendance at lecture: €430

3D Printing for Casting - Lecture / Demonstration

  • SEAN FORSYTH
  • Wednesday June 21st
  • 6:30pm - 9:00pm
  • FREE
  • Capacity: 25 people, please book with artadmin@firestation.ie by 12th June.

  • Entry requirements: Preference will be given to those attending Digital Materiality through the summer, but this is a free talk open to the public.

This demonstration will focus on the exciting potential of 3D printing for generating forms for metal casting. Audience will be introduced to Z-Brush software and 3D printing, with emphasis on how these forms can be used as a pattern to cast in bronze. No experience with this software is necessary. 

VIDEO PROJECTION MAPPING

  • with Rebecca Smith from Urban Projections
  • 7th October 2017
  • 10am – 5pm
  • €90
  • Participants: 6 Max
    Please book your place in advance by contacting: artadmin@firetation.ie

  • Entry requirements: To have basic experience with video editing
    3 Mac computers will be available if you do not own a computer.
    Macs are allocated on a first come first serve basis.
    If you have a computer, please bring your Mac or pc with you on the workshop. Also, to bring your Mac to projector connection adapter.
    Projectors will be provided for the workshop.
    Video material will be provided to work with during the workshop. However, we ask that you bring your own video material with you also if possible.

The Video Projection Workshop will explore the fundamental principles of video projection mapping onto architectural and sculptural spaces, using industry standard mapping software, ‘Madmapper'.
 
The session will focus on showcasing video content beyond a 2-dimensional screen, and instead bring architectural and sculptural space to life with pixels.
 
This workshop is aimed at visual artists who want to up-skill on the practice of projecting video directly onto 3D surfaces for gallery installations or outdoor public projects. 
 
Participants will cover: 
  • preparing correct input files
  • projector calibration
  • output warping
  • good-practice workflow techniques
 
Urban Projections is the work and collaboration of multimedia artist Rebecca Smith. Fusing hand-crafted art-forms with with digital technologies, her work seeks to surprise and engage audiences with its playful tone and interactivity. Constantly striving and seeking ways to push the boundaries of her discipline, Rebecca creates unique digital experiences.
 
Rebecca’s work seeks to discover new, and original, ways of presenting digital media for audience interaction, pushing the boundaries of creative possibility and pioneering new approaches to mixed media application. Above all, her work always remains accessible to its audience, regardless of the intricacy of its design.
 
Rebecca’s work has been viewed in prestigious venues throughout the UK and Europe, such as The Saatchi Gallery, Tate St Ives, Nottingham Contemporary, Firstsite, The Wilson and The Royal Albert Hall. However, her work is equally at home on the streets and in unusual outdoor locations.
 
With a heavy influence of street art culture, and love of abandoned sites and objects, she uses forgotten spaces as a canvas for much her work. From 8-storey tower block, to pedestrian underpass or forest location, Rebecca has realised an array of mobile projection systems which further her performance possibilities and allow for truly site specific application.
 
With over fifteen years experience as a professional audio-visual performer, Rebecca has lead high quality, cross-boundary projects, workshops, and seminars at both educational institutions and within the community. Sharing her enthusiasm and passion for arts and technology she actively encourages new and creative ways of
exchanging new media practice.