Announcing the 2024 FSAS Graduate Award Recipients

26 June, 2024

Lost and Giddy Installation View, NCAD, 2024

We’re delighted to announce that the 2024 FSAS Graduate Awardees are: Hannah Jones, Mary Madeleine McCarroll, Shane Cox (Sculpture Award) and Jessie Aylmer, Ruby Fitzsimons and Ryan Egan (Digital Media Award).

In continuing our commitment to supporting the professional development of visual artists and the creation of new work, Fire Station Artists’ Studios is offering 6 awards to recent graduates from 3 Third-Level Institutions (IADT, NCAD and TUD).

Through partnering with IADT, NCAD & TUD, FSAS aims to support recent fine art graduates at a critical, and often difficult, transition point at the start of their careers upon leaving the supported environment of third level education. By providing free access to working space and equipment as well as technical support, curatorial advice and small bursaries, FSAS aims to support the development of graduate artists in their careers as professional visual artists.

About the artists:

Hannah Jones (IADT) is a visual artist currently based in Dublin, Ireland. Her interdisciplinary practice uses sculptural installation to explore questions around heritage, placement and sentiment. She makes sculptural works using cob, a traditional building material composed of topsoil, sand and hay. Her work also includes sound and video projection. She has exhibited in, The Place Project, IMMA Studios, Dublin (2021), Open Studios, Bard College Berlin (2022), Open Studios, Monopol, Berlin (2023), In the making: Aorta, Pallas Projects/Studios, Dublin (2024), On Show, Institute of Art Design + Technology Dún Laoghaire, Dublin (2024).

Mary Madeleine McCarroll (NCAD) is an emerging artist based in Dublin, Ireland, explores an array of mediums, including installation, photography and sculpture. Reflecting her Irish and Bahamian heritage, at the core of Mary’s artistic expression are themes of mysticism, spirituality, race, and identity. In her latest project, “Lost and Giddy”, Mary critically examines the impact of colonialism on the loss of cultural heritage, through the metaphorical depiction of Douens— figures from Caribbean folklore with backward feet. Her sculptures, inspired by African traditional art, are photographed suspended in black space and projected onto blackboards in a sequential composition critically addressing the historical appropriation of such sacred objects by colonialism.

Shane Cox (TUD) is a visual artist working with sculpture and craft-based processes to explore contemporary relationships with land and material. His practice focuses primarily on wood as a material both natural and engineered as well as native and non-native to the island.

Jessie Aylmer (TUD) is a visual artist working primarily in photographic and drawing methods. Her work is concerned with the relationship between nature and architecture.
She explores how different types of spaces, archival and personal such as the Botanic Gardens and her bedroom, are perceived and treated differently. She’s curious why there isn’t the same level of examination in personal spaces as in more public or curated spaces.

Ruby Fitzsimons (NCAD) is a visual artist based in the Dublin Mountains. Her work interrogates the forms of alienation that comprise contemporary Irish Culture. Fitzsimons often engages with ephemeral aesthetics and is highly influenced by her environment, which has resulted in her body of site specific interventions, from ‘Dublin City’s Most Boring Building Award Ceremony’, to ‘The Cherrywood Investigation’, and ‘The Forest’. Fitzsimons has participated in events such as the 40th EVA International ‘Kale Kulture’ event, ‘A Night of Art and Magic with Jeremy Deller and Friends’ at The Complex 2023 and in ‘Weaving a narrative’ at IMMA’s ‘Earth Rising’ 2022.

Ryan Egan (IADT) is a multi-disciplinary artist from Dublin. He works with video, sound and digital sculptures (photogrammetry and 3D modelling) to explore materiality and meaning. Non-linearity and the impact of screen-based perspectives are central to his practice. His work reflects on how the languages of digital media structure the user’s experience and affect their relation to reality. His video works are playful yet precise, often featuring rapid movement and visual interruptions that serve as slipping points between the passive and the active.

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